THE HANDY VANDAL'S ALMANAC
Game Design Resources for Half-Life
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TRAINS and other moving entities
See also Moving Parts - Elevators - Origin Brush -
Updated May 15, 2002 - 8:39 AM

 

Trains - any of various moving entities ...

Func_Train - runs on Path_Corner nodes

Func_TrainControls - allows player to control trains

Func_TrackTrain

Func_TrackAutoChange - Track-switching mechanism for Func_TrackTrain

Func_TrackChange - Track-switching mechanism for Func_TrackTrain
 
 
TRAINS
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