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"[BANG] -- Just Look At The Mess You Made -- !"
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TEXTURES |
TexturesTextures are images applied to the outer surface of brushes. These textures define the appearance of your map -- from walls, floors, and signs, to special textures like water and sky. Textures are either:
-wadinclude
Tools
Tutorials
Texture Sets
Backwards Texture?
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Error: "Texture Not Found" * You've got a custom .wad file All correct so far? Okay, far as I can tell, the problem has to be that the .wad file is not where the HL.EXE files expects the .wad file to be. If you're running a mod, the .wad should be in the /modname folder. If you're running a standard HL deathmatch, the .wad should be in the /valve folder. |
Special Textures
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Custom Switchable Textures
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Textures and System Performance
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SIXTEENS - Half-Life texture size must be multiples of 16 --
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TEXTURES
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"Handy
Vandal" and "Handy Vandal's Almanac" copyright 2008 by
Karl Gregory Jones Half-Life © 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. Half-Life and the Half-Life logo are trademarks of Sierra On-Line. Valve and the Valve logo are trademarks of Valve L.L.C. Half-Life images, textures, music, sound effects, and other graphic or audio content © 1998-99 Valve L.L.C. All rights reserved. |