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SKINS
See also: Skins Tutorial - Models - Textures - Grafix -
Updated August 2, 2003

 

Skins

Skins are texture sets which provide surface appearance of skeletal models.

Changing Skins - how to make a new skin from an existing skin

  1. Use a PAK editor to export the source model from the PAK file.
  2. Open the model file in ModelViewer (or other model tool of choice).
  3. Export the skin, piece by piece -- cycle through the entire set.
  4. Modify the exported textures using PhotoShop, etc.
  5. Make a re-named copy of the original model
  6. Open the copy model in Modelviewer.
  7. Import the first section of skin.
  8. Cycle through all the sections of skin.
  9. Import reskinned model into PAK file

Links

Skins Tutorial by Ingram Blakelock - new April 2002 - make your own skins, it's easy to do!

 

 
SKINS
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Almanac: Half-Life : Half-Life 2
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