THE HANDY VANDAL'S ALMANAC
Game Design Resources for Half-Life
Home : Topics : Menu : Reviews
Almanac 2 : Xen Rebels

Site no longer actively maintained ... HV

"Wouldn't Lie to You About the Important Things"
 

MOVIE EDITING in HALF-LIFE
See also: Trigger_Camera Sequences - Demo -
Updated July 20, 2002 - 6:28 PM

 

Movie Editing in Half-Life
by Brian Tunbrant

This tutorial is for all you movie editing freaks that don't want to spend hours to make a cool movie. With this tutorial I put in all the basic stuff and hints and tips you need to make a movie. As I play a lot of Counter-Strike, this tutorial is based on making a C-S movie but I think it is all the same commands for other HL mods.

Recommended system for creating movies:
- processor over at least 550-600Mhz (the stronger it is the faster it takes to finalize the movie)
- system memory at least 128mb (the more you have the better your computer will work and feel)
- hard drive space over 5gb (the more space you have the longer films you can create, it is important to have a lot of drive space)
These are not absolute requirements, but keep in mind that systems with less power will take longer to compile movies, and may not play movies at full speed.

In Counter-Strike there is a command that you can type in the console to record your game while playing. Activate your console and then type:
record "x" where x is the name of your movie file
Now you are recording your game! Remember that the movie constantly records even if you die, and also note that the recording will automatically stop when the server changes level/map, so you have to record a new game with a new name.

To stop the recording, activate the console and type in the command:
stop
I recommend that you don't oversave any earlier recorded games, as this might lead to errors.

The completed record is called a demo file. It is saved in your Counter-Strike directory with the file name x.dem (where "x" is the name you chose).

So now you have a demo, it takes time to get that special kill/frag but when you have it recorded you can make something special of it!

Playback: now let's get going to the stage where you playback your demos and cut out those cool frags/kills that will be part in your movie. You need a demoplayer, for Counter-Strike the best demoplayer is Geekplay by bds, get it at http://www.geekboys.org.

After installing your demo player, choose your settings (convert resolution, strip teamsays etc.)

The first thing to do when the demo is started and rolling is to bring down the console and type this command:
startmovie "x" "y"
where x is the demo file name and y the FPS* (Frames Per Second).

After you've typed the command and pushed enter the console will be down, just follow these two steps:
-console is down, not printing, everything runs fast and smooth

-console up, printing, everything is slow (your computer is working his butt off!)
Just follow those two steps whenever you stumble across a part which youd like to cut out.

*NOTE: frames per second in this case is the amount of frames that is printed per second, default is 30. HINT: if you put the demo speed to 2 you have to double the fps or else the movie might get all jumpy and messy.

When your done simply type this command in the console:
endmovie
Quit Half-Life and open up your Half-Life folder and suddenly you will see tons of .bmp (bitmap) pictures which you have printed/cut out. Now you need some serious program that will put all these pictures into a fully working movie. The name of the program you need is Video-Mach, download a evaluation copy at http://www.gromada.com.

(1) Screen inserting .bmp files ("input video list"). After installation just go to the left downer screen which represent the "input video list" (all your printed/cut out .bmp files) and right-click and then open. There you add all your printed/cut out .bmp files and now you can see on the upper left screen a screenshot. Simply use your up and down key or left or right key to roll the screenshots down all your inserted .bmp files to see a "preview" of your movie.

(2) Screen Inserting music files ("input audio list"). Video-Mach supports mp3 files. To add mp3 files simply go to the screen just beside the "input video list" to the right, this screen is called "input audio list". Simply do the same as you did in the previous screen, rightclick and open, add your mp3.

(3) Screen Inserting effects ("video effects list"). As I haven't tried these awsome cool techniques I have no idea how it is to be done. I think it won't be so complicated as Video-Mach is a relatively easy program where you just and your desired files, so the effects might be in the same way. If anyone knows please put up a tutorial.

With the above three screens you can add or remove desired files just as you like.

When you've added everything and want to go finalize your movie simply follow these steps:

There are buttons over the 2nd screen ("input audio list") which look like a floppydisc and a play button. Press the floppydisc button (output file and settings)

Select the File tab and do the following:

-choose output mode.
-choose a saving location and save the file as a .avi movie (avi format).

Video tab
-resize resolutions etc. as you prefere.
-a bit down you have a button called "format options", click on it.
-then choose the divX codec for best result and performance (it is highly recommended!) there you can also reconfigure a lot of stuff like picture quality etc.

For more technical information advanced techniques etc. just browse at http://www.gromada.com.

There you have it! Your simple movie is finalized and done! Show it to all you friends when you frag 5 players or get 3 headshots in a row! Just enjoy what you have completed and accomplished.

Hope this little tutorial gave some basics in movieediting and that you had fun making it!

— Brian Tunbrant (aka .Aesti) <brian.tunbrant@telia.com>
 
MOVIE EDITING in HALF-LIFE
Handy Vandal's Almanac Logo

"Handy Vandal" and "Handy Vandal's Almanac" copyright 2008 by Karl Gregory Jones
Almanac: Half-Life : Half-Life 2
Xen Rebels
karljones.com
Contact the Handy Vandal

Half-Life © 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. Half-Life and the Half-Life logo are trademarks of Sierra On-Line. Valve and the Valve logo are trademarks of Valve L.L.C. Half-Life images, textures, music, sound effects, and other graphic or audio content © 1998-99 Valve L.L.C. All rights reserved.