THE HANDY VANDAL'S ALMANAC
Game Design Resources for Half-Life
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"A Kinder, Gentler Warzone"
 

MODELS
See also: Skins - Coding - Mods - Entities - monster_generic - cycler -
New Nov. 26, 2002 - Animation Names and Animation Tags
New April 2003: MilkShape Tutorial by botchi
Updated July 26, 2003

 

Models for Half-Life

Models are 3D skeletons, used to represent three-dimensional entities -- players, monsters, weapons, items, ammo, etc.

Models get their surface textures from Skins.

New June 2003: Model Animations List - Mirror - by Spider -

New April 2003: MilkShape Tutorial by botchi


Animation Names and Animation Tag

When writing code for models, distinguish between Animation Names and Animation Tags:

  • Animation Name: the name of each animation, when you view a model's animation in a model editor
  • Animation Tag: the name in your code when setting animation, such as ACT_WALK and ACT_RUN
 
MODELS
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"Handy Vandal" and "Handy Vandal's Almanac" copyright 2008 by Karl Gregory Jones
Almanac: Half-Life : Half-Life 2
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