THE HANDY VANDAL'S ALMANAC
Game Design Resources for Half-Life
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"It's Not How Much You Frag -- It's How You Frag"
 

METRICS
See also: Counter-Strike Metrics -
Updated June 27, 2003 - 3:05 PM

 

Player Metrics

  • 72 units Tall (standing)
    • Eye level 64 units
  • 36 units short (crouched)
  • 32 units wide
  • Max standing vertical jump distance: 45 units
  • Max vertical crouch-jump: 63 units
  • Max step-up distance (without jumping): 18 units

 

 
METRICS
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"Handy Vandal" and "Handy Vandal's Almanac" copyright 2008 by Karl Gregory Jones
Almanac: Half-Life : Half-Life 2
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