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"Chock-Full of Linky Goodness"
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LEVEL DESIGN Principles of Mapmaking and Game Design
Updated Jan. 11, 2004 |
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Links to Resources Mapping Primer @ Frank Clan Creating Worlds: Better Level Design - emphasis on improving quality of maps, rather than technical advice on making doors etc. Box.rmf - very simple map, demonstrates basic principles of level design Rules for Novice Mappers by Firebinder Making a Sphere by MazeMaster - Basic Building by Court Jester |
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LEVEL
DESIGN
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"Handy
Vandal" and "Handy Vandal's Almanac" copyright 2008 by
Karl Gregory Jones Half-Life © 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. Half-Life and the Half-Life logo are trademarks of Sierra On-Line. Valve and the Valve logo are trademarks of Valve L.L.C. Half-Life images, textures, music, sound effects, and other graphic or audio content © 1998-99 Valve L.L.C. All rights reserved. |