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GLASS
See also: Textures - Rendering -
Updated January 17, 2003 - 7:35 PM

 

Glass - links to resources

 

 

Glass: Short Tutorial by the Handy Vandal

  • Make a Func_Breakable brush. (If you want unbreakable glass, use func_wall instead.)
  • Set these properties:
    • Render Mode = Texture (see Rendering)
    • FX Amount = between 0 (transparent) and 255 (opaque)
  • Apply glass texture
 
GLASS
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