THE HANDY VANDAL'S ALMANAC
Game Design Resources for Half-Life
Home : Topics : Menu : Reviews
Almanac 2 : Xen Rebels

Site no longer actively maintained ... HV

"Kill Me Like You Mean It, Dammit"
 

GIBS
See also: Models -
Updated November 8, 2000 - 10:22 PM

 

Gibs: Ephemeral Models

"Gibs" are ephemeral model entities -- that is, transient things like exploded body parts, or miscelleous office supplies which briefly appear after smashing apart a breakable file cabinet.

Gibshooter generates bloody meat gibs

Env_Shooter generates gibs of your choice

See also Monster_Generic entity: it allows you to make "monsters" which consist of nothing more than the model itself (e.g. no artificial intelligence), including gibs (and furniture!).

And see Monstermaker -- it makes monsters of your choice (and these will have their usual artificial intelligence).

Func_Breakable entities have a Spawn attribute -- this is the entity that will be spawned when the entity breaks. (You could also use the Trigger attribute to fire a Multi_Manager when the entity breaks, which in turn could trigger other entities.)

 

 

GIBS

Handy Vandal's Almanac Logo

"Handy Vandal" and "Handy Vandal's Almanac" copyright 2008 by Karl Gregory Jones
Almanac: Half-Life : Half-Life 2
Xen Rebels
karljones.com
Contact the Handy Vandal

Half-Life © 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. Half-Life and the Half-Life logo are trademarks of Sierra On-Line. Valve and the Valve logo are trademarks of Valve L.L.C. Half-Life images, textures, music, sound effects, and other graphic or audio content © 1998-99 Valve L.L.C. All rights reserved.