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"Perfecting the Art of Blowing Shit Up"
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ENTITIES |
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Entity refers to a wide variety of game features -- monsters, weapons, ammo, items, triggers, etc. -- all of the special effects that happen within the game. There are two types of entities: Brush and Point.
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Now
Arriving -- the Half-Life Opening Sequence
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"Handy
Vandal" and "Handy Vandal's Almanac" copyright 2008 by
Karl Gregory Jones Half-Life © 1998-99 Sierra On-line and Valve L.L.C. All rights reserved. Half-Life and the Half-Life logo are trademarks of Sierra On-Line. Valve and the Valve logo are trademarks of Valve L.L.C. Half-Life images, textures, music, sound effects, and other graphic or audio content © 1998-99 Valve L.L.C. All rights reserved. |