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DECOMPILING MAPS
See also: Downloads -
Updated September 8, 2001 - 2:20 PM

 

Decompiling Maps

If you've got a .bsp file, and you want a .rmf file, what you need is a decompiler -- a program to reverse-engineer the .bsp.

To my knowledge there is one such decompiler for Half-Life -- WinBSP. I have not used WinBSP, but I'm told that it makes imperfect .rmf files -- missing entities, irregular representation of brushes, etc.

To find WinBSP, see Downloads.

 

 
DECOMPILING MAPS
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