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CLIP BRUSH
See also: Textures -
Updated March 30, 2003 - 10:51 AM

 

Clip Brush

Invisible brush which blocks player motion.

Create clip brushes by assigning the special "Clip" texture to all faces of a brush.

See also

Tutorials

Clip Texture Crashes Entities

"NEVER use the Clip Texture on an entity, it causes a crash when you try to compile. Just use the AAATRIGGER texture."

-Tony Newton

In other words: don't use the Clip Texture on a brush-type entity (such as Trigger_Once, Env_Bubbles, etc.).

The Clip Texture is one of various special textures, all of which should be used only where they are needed.

When texturing a brush-type entity, use any of the standard textures. (AAATRIGGER is a popular choice, but there's nothing special about it -- you could use wall texture, floor texture, etc.)

 

 
CLIP BRUSH
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