March
16 , 2004
Half-Life
Radio - Your #1 Gaming Station!
February
11, 2004 New
tutorial: Level Design: the LEGO Method by Andrey Bolgov
February
2004 -
Valve has announced a Summer 2004 Release Date for Half-Life
2 ...
January
2004 - Minimicus - The Shrinker:
a Tutorial by SlayerA
- This tutorial
map demonstrates a nifty effect: shrink the player - Download
January
2004 - Making a Sphere in Hammer
January
2004 - Flooding a Room - new demo
map by Kristian F.
- see also Water for how-to details
January
2004 - Radiosity Versus Good Shadows
-- Tutorial by Chris Bell about how to make improved shadows in outdoor
maps by turning off Radiosity
January
2004 - LAzerMANiAc's Mini-Movie Contest - DETAILS
Create the best mini-movie (running in trigger_camera.)
Theme: Anything you want, as long as it's appropriate.
Custom material: Go for it, as long as you include
it with your submission. No custom code, please:)
Submit before: Jan 30 2003
Sponsored by LAzerMANiAc
January
2004
Wishing
you all a happy and prosperous New Year ...!
December
2003 - about .NOD and .NRP files - this
just in from LaZermaniac -
"If
a map has an info_node in it or an info_node_air,
the first time you run it, it shows you a message, "Node
Graph out of date, rebuilding". That creates an NOD ans an NRP file in your graphs directory with the same name as your map. You gotta include these with any good maps that contain AI nodes."
December
2003 - Spirit 1.2 is now available - the next iteration of Xen Rebels will
be built on it.
November
2003 - the XEN REBELS project is planning one more release, based on Spirit. Also note that
I'm thinking about shifting the emphasis from multiplayer to
singleplayer -- taking some of my better maps, splicing them
together with maps from various designers. I haven't made any singleplayer
maps for a couple of years -- all of my attention has been focused on
multiplayer -- but I always loved making SP maps, and with all the problem
Valve has been having with industrial sabotage, I started thinking about
ways to demonstrate that the original Half-Life engine still rocks.
October
2003 - Half-Life 2 Delayed
Source code stolen, posted to Internet -
Valve's computers infected with keystroke logger virus,
Valve email systems compromised.
Script kiddy havoc? or industrial espionage?
Full story not yet known.
Half-Life 2 delayed ... until ... April 2004 ...?
Details.
October
2003 - Check out 3rdlife --
resources for game programmers, focusing on Half-Life
October
2003 - Check out MINIMICUS -- a singleplayer adventure bye SlayerA-
Minimicus is a nice piece of work: a fun concept, well executed.
October
2003 - ADVA - ADVA es una asociación
sin fines de lucro que procura promover el desarrollo de Videojuegos
en la República Argentina." ("ADVA is a non-profit
asociation seeking to promote videogame development in Argentina."
)
October
2003 - Check out these
TFC Maps by foo_f1ght3r.
September
2003 - Difficulty Level:
advanced scripting tutorial by Alex "Y-Less"
Cole
August
2003 - Resistance
and Liberation mod for HL/HL2 - "Every single weapon for the
mod has been modelled and skinned. Four player models are modelled and
skinned. We have three player model animations, and about four to five
weapon animations."
July
2003 - Almanac 2 now in progress
April
2003 - MilkShape
Tutorial by botchi
Top
Ten Reasons Half-Life Is Still #1
"Half-Life
was released in November 1998. Over four years ago. Yet its still
one of the most popular games online and easily the most played first
person shooter."
Article
@ GameSpy.com
March
2003 Interview with the Handy Vandal
by Nick Jackson:
Handy
Vandal Interview @ ModDB.com
Feb.
25, 2003 - XEN
REBELS updated:
Version
0.2.1 NOW AVAILABLE - new entities, new maps, new textures ...
See XR Home Page
Site
Updates February 13, 2003 -
Fixed some bad links, added some new material.
|